I am a 3D-Artist that try and do a little bit of everything, always trying to learn something new.
Personally I prefer making hardsurface and prop assets aswell as environments in a PBR workflow.
I have played games my whole life and over the years they have provided me with great experiances and some of my best friends. A couple of years ago I decided to become a game developer and ended up focusing on 3D-graphics.
I finished my education in 3D-Art and Game development at Futuregames, Stockholm, Sweden, in 2018 after being an Environment artist intern at Lionbite Games working on Rain of Reflections for 7 months. After graduation I was hired by Lionbite Games for a short time before moving on.
In the end of 2018 I had the pleasure to work as a freelance 3D-artist hired by RightNiceGames on a consulting project for SMASH. During which we created a stylized visualization of Qatar.
3D-artist working as an environment artist on Lionbite Studios project Rain of Reflections!