Axel Loreman
Axel Loreman
Looking for Work
Stockholm, Sweden

About

Hi,

I am a 3D-Artist that try and do a little bit of everything, always trying to learn something new.
Personally I prefer making hardsurface and prop assets aswell as environments in a PBR workflow.

I have played games my whole life and over the years they have provided me with great experiances and some of my best friends. A couple of years ago I decided to become a game developer and ended up focusing on 3D-graphics.

I finished my education in 3D-Art and Game development at Futuregames, Stockholm, Sweden, in 2018 after being an Environment artist intern at Lionbite Games working on Rain of Reflections for 7 months. After graduation I was hired by Lionbite Games for a short time before moving on.

In the end of 2018 I had the pleasure to work as a freelance 3D-artist hired by RightNiceGames on a consulting project for SMASH. During which we created a stylized visualization of Qatar.

Portfolio: https://axelloreman.artstation.com/
Linkedin: https://www.linkedin.com/in/axel-loreman/

Resume PDF

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Skills

Game Development3D ModelingDigital SculptingHard Surface ModelingHigh-poly ModelingLow-poly ModelingPBR TexturingTexturingTexture BakingUV MappingEnvironment ModelingSubstanceEnviroment Art

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Unity
Unity
Perforce
Perforce
SVN
SVN
Substance Designer
Substance Designer
Modo
Modo

Productions

  • 246x0w
    • Mobile Game
      QDB Qatar Project
    • Year
      2018
    • Role
      3D-Artist
    • Company
      RightNiceGames/Smash

Experience

  • 3D-Artist at RightNiceGames / SMASH
    Stockholm, Sweden
    November 2018 - December 2018

  • Environment Artist at Lionbite
    Stockholm, Sweden
    February 2018 - September 2018

    3D-artist working as an environment artist on Lionbite Studios project Rain of Reflections!