TurboTrout
Axel loreman asturbotrout

TurboTroutTrailer

TurboTrout

The first project I made during my time at Futuregames in 2016.

The game was created in 1 weeks time by 8 people, 4 game designers and 4 graphic artists, using Unreal Engine. The theme of the project was creating a sidescroller. TurboTrout ended up being a underwater speedrunner where you try and get to the end as fast as possible while avoiding the movement impairing objects of the ocean.

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